WoW Blue Tracker

WoW latest Guild Achievements

WoW Armory Guild News

Quote from: Blizzard (Source)
Giving everyone a heads up on class balance changes that could potentially take effect as early as later tonight. Many of these changes may not be reflected in tooltips.

These changes are primarily aimed at level 100 balance, but they will have reasonable effects in the meantime as well. Please keep the comments constructive, and we expect to be making a few additional tuning changes in the future.

Death Knight
Druid
  • Starfall’s damage has been increased by 75%.
  • Starfire’s damage has been increased by 25%.
  • Starsurge’s damage has been increased by 25%.
  • Wrath’s damage has been increased by 25%.

Hunter
  • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
  • Chimaera Shot’s damage has been reduced by 13%.
  • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
  • Kill Command’s damage has been increased by 20%.

Mage
  • Frostbolt’s damage has been reduced by 20%.

Priest
  • Mental Anguish now increases damage by 3.125% per point (up from 2.5%).

Shaman
Warrior
  • Ravager’s damage has been reduced by 25%.
  • Slam’s damage has been reduced by 30%.
  • Whirlwind’s damage has been reduced by 30%.

I think this is a misspeling, you guys buffed this crap right? 2k damage for a 2s cast get reduced?
This change undid the buff to Frostbolt back on October 17. The net change is zero.

So you're saying the tuning team really don't have a clue what they're doing?
Or, we made a change and undid it because it isn't working out. Note that the tuning is primarily intended for level 100.


Quote from: Blizzard (Source)
Wanted to give a heads-up that there's a hotfix being worked on (no ETA but soon without the TM) to increase the amount of Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. We're changing it so Honor is awarded for every 150 resources gathered (up from Honor awarding for every 250 resources gathered).

Comments (0)

500 characters remaining

Cancel or